THE INTEGRATION PROCESS
So how does your character become part of our unit? This will hopefully help clear up some misconceptions and create a better understanding of how your character will be integrated into our guild.
Post-application and approval phase.
DURATION: 1-2 hours.
RANK CHANGE: None, mos new candidates and recruits arrive at any rank between Private (PV1) and Lance Corporal (LCPL).
After being invited to the guild in-game, we'll likely invite you to come to our unit headquarters to have your character in-processed. Most characters are usually fresh out of basic training, however, some transfer from other units. But all will arrive in the same fashion. New recruits typically arrive with all their gear loaded into duffle bags that they drag along behind them.
Here, new recruits are assigned a basic ID number, using a basic system designed by Nasca. Here's a link to the thread.
After being given their ID number, the recruits are taken on a small tour of the unit's headquarters building, explained the basic rules for candidates, assigned a 'buddy' which they will team with, and then situated in the barracks.
At this point, the new recruits officially begin their candidacy.
2.) I.E.T. (Initial Entry Training)
DURATION: 2-4 weeks.
RANK CHANGE: Some candidates that display leadership qualities, or show other strong traits and potential may be promoted up to the rank of Corporal (CPL).
Despite likely having received training prior to arriving at the unit, new candidates will be given several basic classes to help them better serve within the unit. While some of the more interesting classes will be taught in-game through RP (Combatives, Force-on-force training, etc), the more dull subjects will be reserved to forums posts for review (I.E. customs and courtesies, ICMJ, and basic tactics).
During this time, candidates are on a 'probationary' like status, in which they are prohibited from drinking, and traditionally aren't allowed to participate in unit operations, although some exceptions may be made.
3.) Assessment and Selection ("Selection")
DURATION: 1-3 hours.
RANK CHANGE: Upon completion of 'Q', candidates are promoted to the rank of Sergeant (SGT) within 1 week.
The Assessment and Selection is an IC training event that will test and allow characters leading in the guild to evaluate the characters participating in all the major skills and tasks that they expect an operator to be proficient in. These skills and tasks are tested and evaluated in three phases: Red phase: Direct Combat, Green Phase: Zone Reconnaissance, Black Phase: Infiltration, and Grey Phase: Prisoner of war.
Red Phase: Direct Combat- In this first phase, candidates will fight directly against droids as they make their way down the stairs, and take a left at the railing. Continuing along, they will fight their way to the large wall straight ahead facing anywhere from 3-5 enemies that they will /roll20 to defeat using the standard rolling system we've always used. They should come to a large "fork lift" type droid that will act as the boss for this phase. Once they've defeated that droid, they'll move on down the dirt trail, past the few soldiers standing guard at an opening and stop just left of the fork in the road to begin their next phase.
Path downstairs to railing
Red Phase enemies
Bridge to dirt path
Red Phase Boss
Green Phase: Zone Reconnaissance- In order to test the characters ability in reconnaissance and reporting skills, they will be required to move through this phase of the Assessment and Selection without being observed by enemy personnel while accurately reporting things along the lines of: Rough number of enemy personnel, number of enemy vehicles, and type, number of buildings, type of weapons avaliable, general disposition and activity and recommended course of action. They'll also be told to call up three grids for air strikes to be delivered later in the mission. At one point they should be observed by an enemy soldier that they'll have to silence. Once they curve their way around the valley, and come to the lifts, they will enter the next phase.
Beginning of Green Phase
Continued Green Phase
Continued Green Phase
Continued Green Phase with end in the distance.
Begining of Black Phase. Go down elevator
Black Phase: Infiltration- Upon entering Black Phase, the candidate will have to negotiate through the enemy camp and work to conduct sabotage, and poisoning of enemy equipment and food and water sources. This means they can poison the water, or food and sabatoge vehicles, generators, weapons, or anything. Then they'll have to secretly detain and question an enemy soldier (Where a volunteer will come in) on the whereabouts of the leader of the enemy force. RP the interagation for a little bit. Not too long. I'd say no more than 15-25 minutes. The candidate will be ordered to kill the enemy, which will allow them to kill or let the enemy go for the leadership to evaluate. After that, they will be told to plant three sets of explosives in three areas throughout the camp and exfiltrate using the lift, and then using the second lift to the left of the cliff area. Once they are at that height, they will detonate the explosives and initiate the air strikes which will destroy all 6 targets at once. They then begin their final phase.
Base of elevators in Black Phase
Other half of Black Phase. Target to the left of building
Black Phase boss
Grey Phase: Prisoner of War- When they turn back to the trail, a Sith Lord should be waiting. Whatever dialogue happens is fine, but should lead to the Sith and Candidate fighting. The fight itself can go however but should ultimately end with the candidate subdued, despite putting up a good fight. The fight should last no longer than 15-25 minutes in the interest of time, and the fact that there will be another person right behind them waiting to move to that phase from Black Phase. Once they've been defeated, they'll move to the tent nearby and be interrogated by the volunteer cipher. The cipher should be, preferably, dressed in the Imperial agent looking getup that has the reflective face mask. Once again, a quick, but creative and interesting interrogation will take place and once it's over they will be released and told to go seek medical attention at the medical droid in the camp down the road.
LWFU (Lightsaber-Wielding Force User.) encounter site. Interrogation tent at far right of picture.